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Horizon Forbidden West Quen Weapons

Weapons from the Quen tribe.
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Concept and art direction: Roy Postma
Lead: Maxim Fleury
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Maarten Nielen, Jonas Roscinas and I did the concept sculpts.
Rumen Toshkov did detailed paintovers showing how the final hires models should look like as reference for out external partner.
Hires cleanup, game mesh and the UV's, as well as baking of the maps ware done by our external partner. I was overseeing the process.
Texturing was done by Tom Delboo, Lennart Franken and me.
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https://www.artstation.com/kaladorn
https://www.artstation.com/tomdelboo
https://www.artstation.com/lennartfranken
https://www.artstation.com/johnnrosh
https://www.artstation.com/rumentoshkov
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©2022 Sony Interactive Entertainment Europe. Horizon Forbidden West is a trademark of Sony Interactive Entertainment America LLC. Developed by Guerrilla

- Concept model: Evgeni Vdovlov - Texturing: Lennart Franken/Evgeni Vdovlov -

- Concept model: Evgeni Vdovlov - Texturing: Lennart Franken/Evgeni Vdovlov -

- Concept model: Maarten Nielen - Texturing: Evgeni Vdovlov -

- Concept model: Maarten Nielen - Texturing: Evgeni Vdovlov -

- Concept model: Maarten Nielen -  Texturing: Evgeni Vdovlov -

- Concept model: Maarten Nielen - Texturing: Evgeni Vdovlov -

- Concept model: Evgeni Vdovlov -  Texturing: Tom Delboo -

- Concept model: Evgeni Vdovlov - Texturing: Tom Delboo -

- Concept model: Maarten Nielen/Evgeni Vdovlov - Texturing: Lennart Franken/Evgeni Vdovlov -

- Concept model: Maarten Nielen/Evgeni Vdovlov - Texturing: Lennart Franken/Evgeni Vdovlov -

- Concept model: Evgeni Vdovlov -  Texturing: Tom Delboo -

- Concept model: Evgeni Vdovlov - Texturing: Tom Delboo -

- Concept model: Jonas Roscinas -  Texturing: Evgeni Vdovlov -

- Concept model: Jonas Roscinas - Texturing: Evgeni Vdovlov -