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Melee Weapon

3d model of a Post-Apocalyptic Sword, I started by making a rough 2d design in photoshop. High poly model was made in 3ds max. I used cloth simulation for the wrap around the handle. Retopo was mainly done in 3ds max, except the wrap, I used ZRemesher for that. Texturing done in Substance Painter 2.

Evgeni vdovlov asset
Evgeni vdovlov asset
Evgeni vdovlov asset
Evgeni vdovlov asset
Evgeni vdovlov asset
Evgeni vdovlov asset